ubergizmo
 Ubergizmo

Could the iPhone 2.0 Be the Ultimate Portable Console? (video)

Story posted on: March 07, 2008


I do believe so. At the iPhone SDK launch, the kind of game EA and Sega both demonstrated blew me away (to use one of Jobs' favourite expression), knowing they were produced with only a couple developers and in less than 2 weeks. Gaming on the iPhone really looks like a home run. It's fast, realistic and it has the accelerometer sensor that literally replaces the analog joystick and that game developers can finally take advantage of through the SDK.


I now think of the iPhone or the iPod touch for that matter as a portable Nintendo Wii. Imagine being able to play golf or bowling by throwing your iPhone/iPod in the air! As this may sound crazy at first, I'm sure the creativity of game creators will blow me away... again. For me, it's also a lost opportunity for Nintendo and Sony that could have used some of the sensor technology in their portable console: the Nintendo DS and the PSP. To me, it also marks the end of Nokia's hope to succeed in the mobile video game arena with its N-Gage platform. The volume may still speak in favour of Nokia right now but the momentum and the excitement is definitely on the iPhone platform.

Expect to see lots of really cool game on the iPhone from top tier publishers but also the smaller ones, thanks to Apple's direct software distribution system, through iTunes and the App Store. This direct model actually sounds very much like Nintendo's Wii Ware that's expected to launch in the U.S. in May. I tell you, Nintendo, and everybody else for that matter, missed the boat.




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